Daydreaming & Storytelling make a groovy Combination…


… because both involve the imagination, give free reign to our thoughts and let us pursue our very own ideas.

Turning into a space cadet, letting our thoughts loose may give the impression of us doing nothing, however, our brains are hard at work.

These ‘interfering’ daydreams widen our scope of available resources and actually help to do complex tasks and find solutions easier.

I get my best ideas for stories or storytelling methods when going off on a tangent.

My graphic art ideas simply flow in when I am working on a piece and not focusing on any potentially worrying issues.

Developmental psychologist Howard Gardner describes seven different intelligences and an eighth has now found its way into this recognition: that of our intuition and insights, which only come when we let the mind ramble.

Daydreaming and imagination go hand in hand.

Complex visualisation that we experience when listening to a story trains our brains to think symbolically, which in turn is helpful to academic learning with numbers and complicated cognitive constructs.

Creating a story in a group inspires our imagination, increases listening skills and boosts the social interaction. Every contribution is of the same value and helps develop the story; there is no competition involved.

When we create a story or daydream we invent scenes in which we have total control – even monsters that make a scary story are overcome with our imaginative counter action. This eliminates fear in children who often feel as if they have no control over their lives. In their stories they do and that increases their self-esteem as well.

So go ahead, indulge into imaginative scenes, drop any result oriented thinking and relax into your creations.




Aliens in Fairy Tales?

Have you ever considered Aliens being the inspiration or reason for telling tall tales?

We earthlings have this inner drive to always wanting to find explanations for anything that happens to us otherwise we go bonkers; or in more civilized speak: we need to find ways to put something seen or experienced that is outside our known world into a framework that we can relate to.

Therefore we reverse-engineer: look at toddlers and the very young they are really good at that and should be encouraged; in adult years it is called industrial espionage and is usually discouraged.

Or we philosophy, find religion, seek therapy or take drugs. Some meditate.

Now imagine our ancestors who were not as intelligent as we are today (Yes, this is true: According to the human intelligence researcher J.R. Flynn the I.Q. increases by 3 – 4 points each decade) nor had our foreparents the ways and means to explore puzzling phenomena.

Imagine they encounter beings from outer space.

These beings look different but can shape-shift into human like bodies; they have communication systems that even today are far advanced; they travel in round vehicles without wheels; they manifest food, clothing or other items out of thin air, are able to float or fly and have amazing healing powers.

Conventional weapons cannot touch them and they are seen walking through walls.

Others are considerably above or below average height and live alone in the forest, sleep for 100 years and stay fresh as apples or apply alchemy by turning hay into gold, water into wine.

Imagine what is depicted as fiction in this movie is true:


Snow White’s stepmother possessed a magic mirror that talked to her – how about it being an advanced voice activated computer?

The Seven Dwarfs re-animated Snow White from poison and asphyxiation induced coma, each time without brain damage.

Btw: 7 dwarfs? Who were they really and what did they mine or do inside that mountain?

Cinderella’s coach popped out of a pumpkin and her dress was hanging in a tree – now this is what I call immediate manifestation of what you really really want.

In Japanese folklore the fox is an acknowledged shape-shifter.

In my fairy tale collection I have a Kamishibai story where the fox shift-shapes into a ghost, able to distend the arms all the way up into a tree to grab the legs of a man.

ru%cc%88bezahl-12A German legend tells us about a giant, ‘Rübezahl’ who lived in the Teutoburg Forest.

Recent published finds of skeletons of humanoid beings about 7 to 10 foot tall prove the fact that giants have lived on planet Earth – this somehow reminds me of Bigfoot and Yeti, where have they come from?

Ghost stories and movies with monsters walking through walls actually show us what is in fact possible: all we need to do is take on the same vibration frequency as the wall we want to traverse and voila!

Other, more advanced beings might be able to do exactly that and could have been seen in times past.

It is said that every legend has a grain of truth in it – could this be the same with fairy tales?



Playing is Learning


Play is exploration, is total focus on what interests us.

Not just from an intellectual angle but also from what our heart tells us to do.

When playing we dive into a zone of our interest where we do not need input from outside to tell us how to do it or to which purpose.

Playing undisturbed means doing what you want to do, being involved in where your interest lies and taking perspectives that nobody else might have – and it does not matter if anyone else can relate.


Playing is for its own sake.


When playing we have no thoughts about performing to someone else’s expectations or to achieve measurable results.

And yet, play lets us grow our self-confidence; in playing we problem solve in a stress-free aura.

What others see as dilly-dallying and waste of time really is all-important personal development on all levels and in all areas.


The less we are allowed to play, the worse we feel.

The more we allow imaginative exploration into our lives, the better we feel.

The more a child is allowed to play on its own terms, the stronger the individual will grow up to be.


Intelligence today is looked at from an incredibly narrow perspective; it is focused purely on academic performance, which – to me – does not need much intelligence but rather a very very good memory.


Application of knowledge in areas outside of schoolbooks needs intelligence and that can be done in a playful manner.


Storytelling, or rather Story-creating, is such an approach: Combine and use the acquired knowledge to one’s own progress.

Colour-ful, open-ended, inspiring, never wrong, incomparable and therefore un-gradable is the practice of Storycreating and telling.


Play is for all people and for all ages


And so is Storycreation and Storytelling.


I am often asked ‘What are the benefits of Storytelling?’

There are many:

  • Increase of vocabulary
  • Increase in fluency of talking in a foreign language
  • Memory enhancement
  • Increase in listening skills
  • Great essay writing practice
  • Increase in creativity/imagination
  • Increase of self-confidence
  • Better communication skills
  • Lowering of examination anxiety


BUT: everybody has a different take-away from Storycreation/Telling.

The above points are not a tick-list to check off after each session.


Playing is learning and much more important, unrushed playing is a zone for the development of the individual at its own terms and own tempo.





A Fast and Short Story

CIMG2013As I was walking down the street today I saw a teacup running along the tram rails. It was in such a hurry that the tea lapped over the rim leaving a spatter-trail behind.

‘What’s the hurry?’ a light pole shouted as the teacup rushed passed.

‘I am late! Sooo late’, came the breathless answer that only the fire hydrant further down the street could hear.

‘What are you late for?’ spluttered it – its water valve wasn’t completely shut.

‘Don’t ask, just let me pass!’

The teacup took a sharp turn into an alley upsetting sparrows.

‘Where to in such a rush?’ they also wanted to know.

‘Late, so late, oh no!’ was all they heard.

By now the teacup was almost empty from all the running, shaking, and taking sudden turns.

On it ran.

Until finally

the teacup reached its destination:


the end of this story.